I have spent my career engaged in working with people to help them to express themselves authentically and meaningfully, and to help them to feel connected to other people. The idea for the Keep it Real game came to me basically full-blown. I had never thought about inventing a game, but this game seemed to have been born within me and literally appeared as if in a vision. I feel it was born out of my deep desire to create a safe and fun environment through which people could share more of their deeper and authentic selves with one another, making life feel more meaningful and richer; helping people to drop their masks, even if just for awhile.
January 14, 2010
In a world, where technology exceeds our wildest expectations, we are still without tools with which to unlock and discover the most precious and fundamental parts of ourselves. The Keep It Real Rx board game provides a safe space for people to explore and share their beliefs, feelings, fantasies, memories, reflections, imaginations, and secret desires out loud. It triggers playfulness, spontaneity, relaxation, dialogue, a full range of communication, and mutual enjoyment. Keep It Real RX is a place where strangers become friends, friends become comrades, and families open up to one another and see one another with new eyes. Keep It Real Rx beckons us to look at the underside of life and fling our flags away. It pleads with us to dance with abandon, and put our old, little, snarly judges down for naps, try on another’s shoes for a while, and indulge fully in the splendor and diversity of our human experience.
Each Game Contains:
Game Board
15 Truth Stones
144 Gold Coins
100 category cards (600 Questions)
20 Challenge cards (80 Challenges)
21 Interaction cards (63 Interactions)
4 pencils and drawing paper
60 second sand timer
Vision glasses
Clown’s nose
2 Dice
Instruction Booklet
Inventor: Leslie Robinson
Inventor of the game Keep It Real, Leslie has been a Program Director for programs for at-risk youth in the South Bronx, for six years created and implemented long-term intensive arts and after-school programs in inner city schools for at-risk and hard to reach youth, developed and led staff development trainings in creativity, and for two years, pioneered a poetry project at Rikers Island Correctional Facilities for Men and Women. She has also supervised residences for homeless young adults, worked in homeless shelters, worked in an emergency shelter for runaway youth, been an adjunct literature and writing Professor at the College of New Rochelle, and has been a Consultant for the foster care system for fifteen years. Leslie graduated Summa Cum Laude with a Masters Degree in Creative Writing. Her poetry/spoken word has been published, and has aired on numerous radio stations. Leslie is a psychotherapist with a private practice in New York City.
When I was test marketing the prototype of the game to all different age groups, I brought a prototype of the Keep it Real game to a senior citizens center to be played by a group of senior citizens. They were by far the most flirtatious group of any of the age groups I tested with.
The Sherpa Chair is a lightweight chair that carries like a backpack. It sets up easily, folds effortlessly and is just three inches thick when folded. A spacious pouch is incorporated for carrying personal items and it also has a drink holder that can be used when sitting or in transport. The Sherpa Chair is light enough (5 lbs.) to be carried by everyone and it is ideal for soccer moms, fisherman, hunters, seniors and anybody else seeking a chair that is transported simply.
I am partially disabled and cannot walk long distances or stand for long periods. I looked for many years for a chair that is easy to carry (preferably hands-free), is comfortable with a backrest and is lightweight. Unable to find anything that met these criteria, I designed my own.
Inventor: Fred Hensley
I spent the majority of my career in aviation and most recently owned a company that manufactured interior components for executive aircraft. I have designed a number of products for aircraft interiors including the first steam bath certified for use in an aircraft, numerous shower stalls and component lift mechanisms.
In the process of naming it, I researched many different names but they all had trademarks or the domain was reserved. My wife suggested Sherpa Chair because the chair carries your stuff and makes life easier, much like a Sherpa does when one goes to the Himalayas to climb.
Susan says:
Jan 14, 2010 at 3:21 pm
I agree with Rob, the look is questionable. The product certainly useful.
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Rob says:
Jan 14, 2010 at 2:55 pm
I like the seat idea and the carry idea, not so sure of the look.
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Sarah says:
Jan 14, 2010 at 10:12 pm
I don't really get what the video has to do with the game?
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